Monthly Archives: February 2012

New Cathedral Texturin’

Well, decided to do a quick Katabasis update while I transfer stuff over to my hard drive for class tomorrow. As I think I mentioned before, I decided to do some rebuilding of the the cathedral, as well as re-texture … Continue reading

Posted in architecture, level design, progress | Tagged , , , | 6 Comments

Bottomless Boats: Thoughts about Dear Esther

Love it or hate it, I think it’s impossible to deny that Dear Esther is fascinating. Called by some a “first person explorer”, Dear Esther is just that, and nothing more. All you can control is where you look and … Continue reading

Posted in thoughts, video games | Tagged , , | 2 Comments

Final(?) campsite update

This campsite scene has come quite a ways since my last post, most notably in props and lighting. I think I’m ready to call “done”, by which I mean I need to stop working on it and start working on … Continue reading

Posted in level design, progress, Uncategorized | Tagged , , , | Leave a comment

Quick campsite update

Well, apparently I only do blog posts in phases. I decided to do a quick update of the riverside campsite before I go to bed. It’s come quite a ways since the last post, even so to warrant an update. … Continue reading

Posted in level design, progress, Uncategorized | Tagged , , | Leave a comment

A Long Overdue Katabasis Update

It’s been quite a while since my last thesis update, but I think I have a good excuse. As soon as the semester began I really dug into my thesis work, and I haven’t let up at all. Things are … Continue reading

Posted in Uncategorized | Leave a comment