Monthly Archives: August 2012

Dangit: Katabasis Delay

Yup. Had everything ready to go last night, then ran into a big problem with light maps and ┬ásomething to do with how Unity handles loading textures. Basically, with baked light maps, the second level gets a lot of errors/crashes. … Continue reading

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Final Katabasis Teaser Trailer

Don’t have time to say anything (finalizing the game so I can release it tomorrow), but just thought I’d post this final trailer that I put together last night: The game itself should be up in the download section here … Continue reading

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