Monthly Archives: October 2012

Katabasis Update: version 1.1

First off, I just wanted to note that I released an update to Katabasis which should fix a bug where the end cutscene animation would freeze at the beginning. Crossing my fingers that I really did fix it, it’s hard … Continue reading

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New Project Underway: In Memory of Giulio Camillo

Fact: it’s impossible for me to come up with game ideas that are simple and easy to explain. Initially, the idea forming the basis of the new game that I’ve started working on (I’m making headway on ┬áprototyping it up) … Continue reading

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Quick Katabasis release update

Just a quick update about Katabasis: It’s now up on IndieDB (and ModDB, the sites are connected)! The file is hosted on their servers, so now it’s a single .zip file to download instead of two .rars. I also included … Continue reading

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DONE. Katabasis 1.0

Finally got a fully working build done of Katabasis! That’s right, you can now play this game that I have made. I hate this game. Well, mostly I just hated playing through it a million times. I’ve gotten to the … Continue reading

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