First off, I just wanted to note that I released an update to Katabasis which should fix a bug where the end cutscene animation would freeze at the beginning. Crossing my fingers that I really did fix it, it’s hard to say for 100% certain. I also changed the title at the end to some text, quoted from the Vogul myth which the game is based on/about. Not sure if that was a good idea, but I’m just gonna leave it for now.
Unfortunately, in keeping up with the Katabasis release I haven’t had much time to put towards the new Camillo project. Haven’t done too much visibly recently, but I made a lot of progress conceptually. Hopefully I’ll have to more to say (and show) about that soon.